PressClub Italia · Article.
BMW M2 Coupé premieres in Need for Speed this November. Virtual M feeling ahead of market launch.
Fri Oct 23 11:56:00 CEST 2015 Comunicati Stampa
BMW and Ghost Games™, an Electronic Arts Inc. studio, announced that gaming fans will be able to enjoy a virtual experience of the new BMW M2 Coupé ahead of the car’s market launch. The game is starting at 3 November 2015. With over 20 years of history, Need for Speed™ is one of the most iconic names in gaming, and in the latest instalment BMW M GmbH’s newest family member will be part of the gaming experience from the start.
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Alessandro Toffanin
BMW Group
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Author.
Alessandro Toffanin
BMW Group
Munich. BMW and Ghost Games™, an Electronic Arts Inc.
studio, announced that gaming fans will be able to enjoy a virtual
experience of the new BMW M2 Coupé ahead of the car’s market launch.
The game is starting at 3 November 2015. With over 20 years of
history, Need for Speed™ is one of the most iconic names in gaming,
and in the latest instalment BMW M GmbH’s newest family member will be
part of the gaming experience from the start.
Need for Speed is synonymous with fast-paced video-game action
and accurately-detailed cars. The exceptionally realistic virtual
model of the BMW M2 Coupé will be available from the start and can be
customized to suit personal preferences. The BMW M2 Coupé is also an
integral part of the game plot outside of the different free race
modes. The BMW M3 Evolution II (E30), the BMW M3 (E46), the BMW M3
(E92) and the new BMW M4 Coupé are additional options alongside the
BMW M2 Coupé.
Both in the virtual and real world, the BMW M2 Coupé raises the
bar for driving dynamics and agility in the high-performance compact
sports car segment. Its newly-developed three-litre six-cylinder
engine with state-of-the-art M TwinPower Turbo technology delivers 272
kW/370 hp with 6,500 min-1 (combined fuel consumption: 8.5 l/100 km;
combined CO2 emissions: 199 g/km)[1]. The BMW M2
Coupé’s signature M design hints at its exceptional performance
potential and ensures that it is instantly recognisable as the newest
member of the BMW M family – with impressive features such as a low
front apron with large air vents, muscular flanks with characteristic
M gill elements and broad rear end with hallmark M twin-tailpipe
exhaust system. Full racetrack capabilities are assured by M Compound
high-performance brakes and electronically-controlled Active M
Differential, as well as the Dynamic Stability Control system’s M
Dynamic Mode (MDM) for controlled drifts.
Integration of vehicles into video games is an integral part of
the BMW Group’s marketing strategy. In this way, classic and current
BMW Group cars are not just presented passively as an image or a
trailer, but can also be experienced interactively by a wide audience.
The cooperation with Need for Speed benefits both partners. The
playability of the new BMW M2 Coupé before it hits real roads is an
important aspect of the game’s marketing activities. From the BMW
perspective, Need for Speed provides access to a diverse,
emotionally-intense and enthusiastic audience, with the opportunity
for fans of the brand to experience the new BMW M2 Coupé ahead of its
market launch. The video game will also be used in online and social
media communications and point-of-sale marketing.
“BMW M represents passion and fascination for high-performance
sports cars. Need for Speed is the ideal platform to introduce our
exciting BMW M2 Coupé to fans of the series and the BMW M brand, ahead
of its market launch,” according to Dr. Steven Althaus, Director of
BMW Brand Management and BMW Group Marketing Services. “Our
cooperation with Electronic Arts once again shows how modern marketing
always opens up new areas with benefits all round.”
“We’re delighted to be partnering with BMW, and especially to be
premiering the BMW M2 Coupé in Need for Speed,” said Edd Newby-Robson,
Senior Marketing Director, Ghost Games. “Close relationships with
manufacturers has always been a key pillar for us to create the
authentic experiences that our fans expect, and BMW have been
incredibly supportive when it comes to helping us facilitate that.”
[1] Fuel consumption figures
calculated on the basis of the EU test cyle, depending on tyre format.
If you have any questions, please contact:
BMW Group Corporate Communications
Bernhard
Ederer, Business and Finance Communications, Marketing Spokesperson
Bernhard.Ederer@bmwgroup.com,
Telephone: +49-89-382-28556, Fax: +49 89 382-24418
Media website:
www.press.bmw.de
Email:
presse@bmw.de
Need for Speed
Need for Speed launches November 3 in North America, and
November 5 worldwide on PlayStation® 4 computer entertainment system
and Xbox One, the all-in-one games and entertainment system from
Microsoft. The game will release on Origin™ for PC in Spring 2016.
Join the Need for Speed conversation on Facebook, YouTube and Twitter®. Press assets for
Need for Speed are available at http://info.ea.com.
This title is rated PEGI 12. For more information please see
www.pegi.info.
Need for Speed is a trademark of Electronic Arts Inc.
The BMW Group
With its three brands BMW, MINI
and Rolls-Royce, the BMW Group is the world’s leading premium
manufacturer of automobiles and motorcycles and also provides premium
financial and mobility services. As a global company, the BMW Group
operates 30 production and assembly facilities in 14 countries and has
a global sales network in more than 140 countries.
In 2014, the BMW Group sold approximately 2.118 million cars and
123,000 motorcycles worldwide. The profit before tax for the financial
year 2014 was approximately € 8.71 billion on revenues amounting to €
80.40 billion. As of 31 December 2014, the BMW Group had a workforce
of 116,324 employees.
The success of the BMW Group has always been based on long-term
thinking and responsible action. The company has therefore established
ecological and social sustainability throughout the value chain,
comprehensive product responsibility and a clear commitment to
conserving resources as an integral part of its strategy.
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